Another burning question is whether or not the next-generation Xbox would be backwards compatible.
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Share your legacy and achieve greatness with Xbox One.".Jump to comments (26 about the author).Naturally, many topics could not be covered in the span of the presentation, and it is likely that many more questions will linger leading up to the consoles [email protected] game developers have full access to the Xbox One platform, including Xbox Live, Gamerscore, achievements, challenges, SmartGlass, and Kinect.Xbox Live's Marc Whitten added: "Your content is available and it's stored in the clouds, so you can access your movies, your music, your games, your saves any time anywhere."."Game developers can take advantage of our worldwide multi-data infrastructure to drive direct game computation said Whitten.When the 360 launched, that number was 3000, and when Xbox Live launched on Xbox 1, that number was only 500."And you can earn achievements in more ways since new ones can be added dynamically at any time.The answer is that it definitely will not.Xbox SmartGlass - the tablet/second-screen application - is a fundamental part of Xbox One, having been tested out already on Xbox 360.This notion was almost a no-brainer as achievements and gamertags have been connected through Xbox 360, Games for Windows live, Windows Phone, and most recently Windows.It even lets you compare your achievements with your friends.With the new Windows universal app platform, game developers can target all Windows 10 devices including phones, PCs, and Xbox One consoles.Robert Purchese, senior Staff Writer, update #2: With all that power is it any surprise that Xbox One enables friends lists of up to 1000?Xbox One runs on the x86 processor architecture, whereas the Xbox 360 was PowerPC based, meaning that Xbox 360 games simply will not run on Xbox One."You can save and store your personalized profile, games and entertainment in the cloud to access them any time, from any Xbox One console Microsoft promised.
The Xbox Live Creators Program allows developers to quickly and directly publish their games to Xbox One and Windows 10, with a simplified certification process and no concept approval required.
"A dedicated Game DVR captures and accesses your magic moments, all saved to the cloud apparently, and there are on-board editing and sharing tools.